Inspecting the role of learning platforms, gamification, and diverse teaching approaches in improving vocabulary acquisition, critical thinking, and student engagement in education
DOI:
https://doi.org/10.62583/rseltl.v2i5.59Keywords:
Gamification, learning platforms, English language acquisition, vocabulary retention, student engagementAbstract
These days, learning through online platforms has become both widespread and popular, particularly among students. For English learners, mastering the language is critical, given its complex vocabulary and grammar. As a result, incorporating gamification in learning platforms could have a significant impact on vocabulary retention, though its effectiveness may vary depending on the student's engagement and the platform's design. Learning through platforms can affect students in different ways; it might diminish their knowledge in certain situations, but it can also be beneficial. For this study, data was gathered from students of different ages and different opinions about this particular case. After gathering and analysing the results, it was apparent that the majority of students use learning platforms to study English and improve their vocabulary. The study also found that students generally enjoy using these platforms, finding them more engaging and fun, and they believe these tools ominously help their learning experience from their perspective. Learning through platforms makes it easier for students to enjoy lessons and put in more effort, as some platforms incorporate competitive elements like awarding a winner, which boosts students’ pride and motivates them to continue working hard.
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Copyright (c) 2024 Tariq G. Al-Mutairi
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